GameStatisticsHandler

class GameStatisticsHandler(val scope: CoroutineScope) : KoinComponent

Constructors

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constructor(scope: CoroutineScope)

Properties

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private val _state: MutableStateFlow<GameStatisticsState>
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private val dataAccess: DataAccess
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val scope: CoroutineScope
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val state: StateFlow<GameStatisticsState>

Functions

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open fun getKoin(): Koin
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fun loadData()
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private fun showError(error: DatabaseException)