GameCategoryDataManager

Constructors

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constructor()

Properties

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protected val db: OctaviusClient
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Functions

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open override fun definedFormActions(): Map<String, (FormResultData) -> Boolean>
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open fun getKoin(): Koin
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open override fun initData(payload: Map<String, Any?>): Map<String, Any?>
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fun loadData(id: Any?, block: DataLoaderBuilder.() -> Unit): Map<String, Any?>
private fun loadData(loadedId: Any?): Map<String, Any?>
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private fun processSave(formResultData: FormResultData): Boolean
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internal fun setupFormReferences(errorManager: ErrorManager)