GameStatisticsData
constructor(totalGames: Long, totalPlaytimeHours: BigDecimal, playedGamesCount: Long, avgPlaytimeForPlayed: BigDecimal, statusDistribution: List<DashboardStatusCount>?, avgStoryRating: BigDecimal?, avgGameplayRating: BigDecimal?, avgAtmosphereRating: BigDecimal?, mostPlayedGames: List<DashboardGameByTime>?, highestRatedGames: List<DashboardGameByRating>?, favoriteCategoryName: String?, favoriteSeriesName: String?)